[inherit] file = ../magnoball/skin.ini [assets] background = img/background.png ;; Tiles ; Ground tiles tile-light = img/boardOpen.png tile-dark = img/boardOpen.png ;; Tutorial images tut-1 = img/tut1.png tut-2 = img/tut2.png tut-3 = img/tut3.png ; Restricted tile tile-safe = img/boardClosed.png ; Charge overlays tile-pos-1 = img/tilePos1.png tile-pos-2 = img/tilePos2.png tile-pos-3 = img/tilePos3.png tile-neg-1 = img/tileNeg1.png tile-neg-2 = img/tileNeg2.png tile-neg-3 = img/tileNeg3.png ; Wall images wall-100 = img/tileWall100.png wall-66 = img/tileWall66.png wall-33 = img/tileWall33.png ;; Goal images goal-1 = img/goal2.png goal-1.fps = 8 goal-1.frames = 4 goal-1.delays = 3000 goal-2 = img/goal1.png goal-2.fps = 8 goal-2.frames = 4 goal-2.delays = 3000 ;; Ball animations ; Positive ball ball-pos-back = img/ballPosBack.png ball-pos-back.fps = 1 ball-pos-back.frames = 1 ball-pos-mid = img/ballPosMid.png ball-pos-mid.fps = 1 ball-pos-mid.frames = 1 ball-pos-fore = img/ballPosFore.png ball-pos-fore.fps = 1 ball-pos-fore.frames = 1 ; Negative ball ball-neg-back = img/ballNegBack.png ball-neg-back.fps = 1 ball-neg-back.frames = 1 ball-neg-mid = img/ballNegMid.png ball-neg-mid.fps = 1 ball-neg-mid.frames = 1 ball-neg-fore = img/ballNegFore.png ball-neg-fore.fps = 1 ball-neg-fore.frames = 1 ;; Player animations player-1 = img/player1Norm.png player-1.end_image = img/player1Flash.png player-1.fps = 24 player-1.frames = 3 player-2 = img/player2Norm.png player-2.end_image = img/player2Flash.png player-2.fps = 24 player-2.frames = 3 ;; Fonts font = img/font.png font.glyphs = ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890%:!?+-=x. ;; HUD ; Reticle rings ring-mana-1 = img/retMana1.png ring-mana-2 = img/retMana2.png ring-mana-3 = img/retMana3.png ring-mana-4 = img/retMana4.png ring-mana-5 = img/retMana5.png ring-timer-full = img/retTimerFull.png ring-timer-mana = img/retTimerMana.png ring-timer-flip = img/retTimerFlip.png ; Score images score-1 = img/score1.png score-2 = img/score2.png ; Tile selector glow select-1 = img/tileSelect1.png select-2 = img/tileSelect2.png ;; Title title-background = img/tutTitle.png ;; Sounds background-music = snd/olpc.wav ;; Error screen error-font = font/DejaVuLGCSansMono.ttf error-font.size = 30 ; Checkbox gui-checkbox-false = img/guiCheckbox.png gui-checkbox-true = img/guiCheckboxChecked.png ; Text field gui-text-font = font/DejaVuLGCSansMono.ttf [hud] timer-offset = 7 [menus] ; Root menu root = img/menuRoot.png root.active = img/menuRootActive.png root.button-tutorial = 171, 168, 205, 32 root.button-game = 298, 281, 206, 40 root.button-options = 558, 420, 205, 35 root.button-quit = 606, 487, 194, 33 ; Options menu options = img/menuOptions.png options.active = img/menuOptionsActive.png options.button-audio = 273, 254, 205, 32 options.button-keyboard = 328, 330, 206, 36 options.button-joystick = 307, 419, 205, 36 options.button-back = 606, 487, 194, 32 ; Sound options menu audiooptions = img/menuAudio.png audiooptions.active = img/menuAudioActive.png audiooptions.button-ok = 273, 388, 205, 35 audiooptions.button-cancel = 606, 487, 194, 32 audiooptions.checkbox-bg = 528, 241 audiooptions.checkbox-fx = 528, 308 ; Game menu game = img/menuGame.png game.active = img/menuGameActive.png game.button-local = 263, 254, 206, 33 game.button-network = 312, 330, 205, 32 game.button-server = 290, 419, 206, 32 game.button-back = 606, 487, 194, 32 ; Network game menu network = img/menuNetwork.png network.active = img/menuNetworkActive.png network.button-ok = 270, 389, 205, 35 network.button-cancel = 606, 487, 194, 32 network.ip-input = 297, 279